The House's sworn crew: fifteen people, fifteen skills, fifteen pasts. A squad is one leader and four crew.
Harbor Kids
Five people who came up working the piers, sharing bread at the same stall. They finish each other's shifts.
Members: Gravedigger, Sledgehammer, Picklock, Bullet, Chief
Bonus in game: Both in the squad: operations are 5% faster. In game
A bigger bonus for three members is coming soon.
The Table Folk
Four people who prefer arguments with paper to arguments with fists. They are rarely in the room when the shouting starts.
Members: The Judge, Loophole, Black Book, The Count
A bigger bonus for three members is coming soon.
The Shadows
They work in the hours others sleep. Together they strike first, and strike quietly.
Members: Fox, Spider, The Widow, Blade
Bonus in game: Two in the squad: critical chance +5%. In game
All 3 in the squad: each fight opens with an ambush on one random enemy (100% damage). In game
The Old Soldiers
Veterans of the Long War. They do not talk about it. They do not need to. When the Wolf leads the family, they count him as one of their own.
Members: Granite, The Butcher